I'm trying to build my project for web player but i get the error:
ArgumentException: The Assembly System.ServiceModel is referenced by RabbitMQ.Client ('Assets/Libraries/RabbitMQ.Client.dll'). But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:156)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:162)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:194)
UnityEditor.HostView:OnGUI()
"Error building Player: Extracting referenced dlls failed."
I am able to build a a standalone, and since I'm trying to build it for web player I can't do the NET2.0 subset to NET2.0 thing...
I'm using the Pro version of Unity 5.
Any help with this or alternatives I can use to RabbitMQ would be greatly appreciated!
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