Hi,
I'm having problems with play() a WebCamTexture in unity webplayer.
I'm trying to make a try/catch but i don't know how to do it.
try
{
this._wtx.Play();
Debug.Log ("try ok");
}
catch
{
Debug.Log ("ERROR al Play");
}
at unity engine Works ok and make play() but when i go browser unitywebplayer crash and if i see the .log file i don't see the debug.log("Error al Play");
thanks
↧