I am having an issue with a game I am trying to upload to the internet. I am new at Unity and I don't really know how to fix this. I uploaded the game with WebGL under "build and run", and whenever I open the game online, the rigidbody FPC starts at a weird angle. The mouselook is messed up, so you can only move your FPC until the mouse leaves the screen, then it stops moving. When I ran the game in Unity I had no problem with this. Can anyone help me? Thanks!
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