I have read the documentation at https://docs.unity3d.com/Manual/webgl-deploying.html.
And using that documentation I set up an Apache server to serve the Unity WebGL files in my project so that this message **"You can reduce your startup time if you configure your web server to host .unityweb files using gzip compression."**, would stop displaying in my browser's console.
**But adding .unityweb to the gzip configuration in my Nginx server will still show me the same message.**
![alt text][1]
![alt text][2]
**My question is what is the correct configuration to serve Unity Webgl files from a Nginx web server?**
Thank you for your help. [1]: /storage/temp/121664-unitygziperror.png [2]: /storage/temp/121668-unitygziperror2.png
And using that documentation I set up an Apache server to serve the Unity WebGL files in my project so that this message **"You can reduce your startup time if you configure your web server to host .unityweb files using gzip compression."**, would stop displaying in my browser's console.
**But adding .unityweb to the gzip configuration in my Nginx server will still show me the same message.**
![alt text][1]
![alt text][2]
**My question is what is the correct configuration to serve Unity Webgl files from a Nginx web server?**
Thank you for your help. [1]: /storage/temp/121664-unitygziperror.png [2]: /storage/temp/121668-unitygziperror2.png