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download assets on disk (?) for faster webplayer loading, how?

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If you've ever played dead trigger 2 on facebook you'll know exactly what I mean: what they do is, when you play the game for the very first time, after the initial loading bar, you'll get another screen that starts downloading assets, I'm not sure if it is on your hardrive or somewhere in your browser, the thing is, you only get to see this screen once, so the next time you play it, the initial loading is actually relatively fast (at least for a game this big!) and you dont see that big loading screen again... my question is... how did they accomplish that? I'm currently working on a webplayer game with a huge initial loading time (around 10 minutes) and it would be nice to do what dead trigger 2 did... thanks in advance.

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