Hi. I've googled the topic and checked Answers but this hasn't been addressed in Unity 5 as far as I can see.
I'm using code:
![alt text][1]
[1]: /storage/temp/59500-capture.png
As you can see, the WEBPLAYER if isn't behaving. According to documentation this should be a valid line of code, but it didn't auto-prompt at all and the actual command (Application.LoadLevel(0)) appears as if commented out.
Has the functionality been removed because Unity is moving away from the Web Player? How else could I get the web player to do (x) if this function is called when playing via my website?
Thanks
Kevin
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