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Webplayer with huge content

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Hi Unity support, we know that Webplayer is not supported any more because WebGL ist state of the art, but we are fixed to the Webplayer. Our Customer has got XP Engines only and is running his educational software with Toolbook. We have implemented Unity Sequences via OCX Interface. Now we have to implement the very last 3d model and it is not running, bacause the source FBX is to big. Is there any possibility to allocate more memory for the webplayer? We cannot reduce the model we are pretty sorry. Regards and thanks for help, Matthias

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