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Memory Access Out of Bounds - WebGL

I was getting this error when I try to load my Web game: ![alt text][1] My game is loaded at this domain: [Highest Flavor Website Link][2] This is my project settings at the time of build export: ![alt...

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My variables are storing different values?

I feel like this is really simple, but for the life of me can't figure it out. I created a class called Triangle that stores three points. Whenever I create a new triangle, the values that are stored...

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WebGL game doesn't run: Uncaught abort(215)

The game exports to Mac and Windows and plays fine but not to WebGL. When I hit build and run it launches Chrome, loads up the WebGL player but then displays the following error when the scene loads:...

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How to detect Unity WebGL Internet Connection ?

I`m looking for a most optimal way to detect internet connection , Application.internetReachilibity does not work there , And Ping() class can not compiled in the build And one other thing System.Net...

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Load image from url in Webplayer

Hi, I try to load an image from an url (as texture of an 3D object). In Unity it works but in the webplayer it don't What can i do? public Texture2D TextureTemplate; // Use this for initialization void...

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Prefab instantiating at wrong position in mobile

![alt text][1]hello.my game is 2d. It works well when I run the game in unity editor but in mobile prefab instantiate position is wrong!!! my game parent is canvas and made by UI elements; please help...

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Uncaught RuntimeError: Memory access out of bounds,Uncaught RuntimeError:...

When I press the "Build and run" option in Unity, my build runs perfectly, with the local host. But when I try to upload it to 000webhost.com to test it online, it shows the loading screen, but when...

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Upload to any online webplayer platform

I have been looking to upload a game to something like Kongregate, itch.io, Newgrounds etc. but I only have the zipped file package sent to me by a friend who I collaborated with (screenshot attached)....

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WebGL build in embed looks broken

I was uploading my game to Itch.io and when I viewed my page and the game wasn't in full screen it looked like this: ![alt text][1] And when I enter fullscreen it looks normal as it should look like:...

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CPU Overheat when building in WebGL

I am trying to build my game in WebGL but to only way I can get it built is by lowering the Temperature in my room and building as soon as I start my PC. My PC heats to above 80 Celsius when I start a...

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Web Player's error : "Failed to Initialize Player's 3d Settings",Web player...

Hi, I get this error on Internet Explorer when trying to open a game for a class. I'm on Windows 10. I Don't know much about Unity.,Hi, I can't seem to find how make Unity's web player work. I didn't...

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About the temporary file save destination in webGL

1.Generate a wav file and save it below Application.persistentDataPath + "/filename.wav" 2.Convert to byte type and download via Java FileStream fs = new FileStream(Application.persistentDataPath +...

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Workspace is showing everything in Black !

I downloaded Unity Editor 5.6.7 and ran it. I opened a project and saw that every object was shown in black, only the grid lines were visible. I added a cube and it was also shown in black color .![alt...

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Application.ExternalEval is deprecated. What should I use? [Unity 2019.3]

Hello everyone. I am trying to open a web page for a game I am building in WebGL. Application.OpenURL does not work for me as it does not open a new window. What should I use instead of...

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Want to make a game that my company's customers can play in the websites browser

Good afternoon. I am looking to make a very basic, small game that can run within the company's website browser. The company makes more than 100k a year in services not related to gaming. If I were to...

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what is the best way to implement minigames into my own full blown unity game.

As the question states I want to make a game which is a collection of minigames fetched at runtime from an external server. I was thinking along the lines of making a webgl build for the minigame and...

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Build got rejected by apple deprecated UIWebView

Hi guys, I got a problem with an IOS build, on a project I am working on and tryed to submit to the apple store. After uploading my app, I got an automatic message by mail from the app store connect to...

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Unity WebGL not loading

So I built my game to WebGL and uploaded it to Itch.io, but when I or my peers go to play it, it doesn't fully load. In the console I get this error: V 1.3.loader.js:1 Uncaught ReferenceError:...

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Embed a WebGL game on an old Google Sites?

Hi, I've just exported my WebGL/HTML5 unity game, but how can I embed it on google sites? I know that on a normal website you can just include index.html that unity made, but there's no file management...

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Asset Bundles misMatch

Good Afternoon. This is the thing : I have compiled an AssetBundle based on 100 Images, the Bundle Is already Stored on the server. All those images must be shown like this : --- ![alt text][1] I have...

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